Hugh Davies , Larissa Hjorth , Ingrid Richardson

Understanding Games and Game Cultures

SAGE Publications Ltd

Date de publication : 2021-03-24

Digital games are one of the most significant media interfaces of contemporary life. 

Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play? 

This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies.
It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.

39,82

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À propos

Collection
n.c
Parution
2021-03-24
Pages
248 pages
EAN papier
9781526498014

Caractéristiques détaillées - droits

EAN PDF
9781529736731
Prix
39,82 €
Nombre pages copiables
12
Nombre pages imprimables
12
Taille du fichier
3830 Ko
EAN EPUB
9781529738520
Prix
39,82 €
Nombre pages copiables
12
Nombre pages imprimables
12
Taille du fichier
2970 Ko

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